The name Kōs Qüeö Med is derived from the Wood Elvish language, as Kōs Qüeö Med was founded by Cecil Shuzoreth, who was culturaly Wood Elven.
Climate
Kōs Qüeö Med has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cold -10°C (14°F). Kōs Qüeö Med receives an average of 149 cm/y (58 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Kōs Qüeö Med covers an area of nearly 431 km2 (172 mi2), and an average elevation of 5040 m (16535 ft) above sea level.
Overview
Kōs Qüeö Med was founded durring the early 13th century in summer of the year 1208, by Cecil Shuzoreth. The establishment of Kōs Qüeö Med was somewhat plagued by a lack of willing colonists, leading to Cecil Shuzoreth electing to pay people to resettle in Kōs Qüeö Med.
Kōs Qüeö Med was built using the conventions of Wood Elven durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Kōs Qüeö Med is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Kōs Qüeö Med is buildings folow an organic layout of spacious flagstone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Kōs Qüeö Med's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Astonishigly, the top tier civilian fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
A look around Kōs Qüeö Med is like looking into a university’s plaza on the day before an exam. People rush about to-and-fro. Discarded scrolls and quills are dotted around city. In spite of many locals discussing academic topics, there’s little sign of any organized groups for any of that talk. Infact, the city seems disordered in general with everything scattered helter skelter about.
Civic Infrastructure
Kōs Qüeö Med possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Kōs Qüeö Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kōs Qüeö Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kōs Qüeö Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kōs Qüeö Med's parks.
Kōs Qüeö Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kōs Qüeö Med.
Kōs Qüeö Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kōs Qüeö Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kōs Qüeö Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kōs Qüeö Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kōs Qüeö Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kōs Qüeö Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kōs Qüeö Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kōs Qüeö Med's public wards, blessings, and other arcane systems.
Kōs Qüeö Med has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Kōs Qüeö Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kōs Qüeö Med's grid is powered by a direct leyline tap.
Kōs Qüeö Med's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kōs Qüeö Med has a first rate hospital which caters to anyone in need of long term medical care.
Kōs Qüeö Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Kōs Qüeö Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kōs Qüeö Med's natural decorations nor waterways.
Kōs Qüeö Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kōs Qüeö Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kōs Qüeö Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kōs Qüeö Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Kōs Qüeö Med's town hall was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.
In Kōs Qüeö Med every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.
The Fetch near Kōs Qüeö Med are known to be almost tame, such that they can be put to domestic use.
Kōs Qüeö Med's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves drinking to channel Summoning energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 202
Farmers: 330
Farm Laborer: 538
Hunters: 341
Milk Maids: 249
Ranchers: 133
Ranch Hands: 265
Shepherds: 262
Farmland: 414578 m2
Cattle and Similar Creatures: 25591
Poultry: 307095
Swine: 20473
Sheep: 1023
Goats: 204
Horses, Mounts, and Beasts of Burden: 10236
Craftsmen
Arms and Toolmakers: 217
Blacksmiths: 222
Bookbinders: 124
Buckle-makers: 138
Cabinetmakers: 217
Candlemakers: 365
Carpenters: 305
Clothmakers: 262
Coach and Harness Makers: 107
Coopers: 269
Copper, Brass, Tin, Zinc, and Lead Workers: 137
Copyists: 95
Cutlers: 85
Fabricworkers: 243
Farrier: 758
Furriers: 66
Glassworkers: 310
Gunsmiths: 235
Harness-Makers: 101
Hatters: 187
Hosiery Workers: 74
Jewelers: 110
Leatherwrights: 276
Locksmiths: 103
Matchstick makers: 150
Musical Instrument Makers: 152
Painters, Structures and Fixtures: 126
Paper Workers: 142
Plasterers: 138
Pursemakers: 173
Roofers: 111
Ropemakers: 98
Rugmakers: 97
Saddlers: 200
Scabbardmakers: 211
Scalemakers: 107
Scientific, Surgical, and Optical Instrument Makers: 66
Sculptors, Structures and Fixtures: 100
Shoemakers: 94
Soap and Tallow Workers: 386
Tailors: 660
Tanners: 131
Upholsterers: 144
Watchmakers: 142
Weavers: 310
Whitesmiths: 81
Merchants
Adventuring Goods Retellers: 72
Arcana Sellers: 72
Beer-Sellers: 136
Booksellers: 170
Butchers: 243
Chandlers: 255
Chicken Butchers: 272
Entrepreneurs: 110
Fine Clothiers: 238
Fishmongers: 269
Florists: 62
Potion Sellers: 189
Resellers: 426
Spice Merchants: 142
Wine-sellers: 217
Wheelwright: 162
Woodsellers: 98
Service workers
Bakers: 445
Barbers: 476
Coachmen: 150
Cooks: 409
Doctors: 211
Gamekeepers: 157
Grooms: 93
Hairdressers: 352
Healers: 272
Housekeepers: 341
Housemaids: 639
House Stewards: 330
Inns: 94
Laundry maids: 189
Maidservants: 365
Nursery Maids: 186
Pastrycooks: 379
Restaurateur: 393
Tavern Keepers: 511
Specialized Laborer
Ashworkers: 137
Bleachers: 93
Chemical Workers: 59
Coal Heavers: 196
In-Town Couriers: 238
Long Haul Couriers: 213
Dockyard Workers: 196
Gas Workers: 50
Hay Merchants: 83
Leech Collectors: 272
Millers: 232
Miners: 227
Oilmen and Polishers: 165
Postmen: 262
Pure Finder: 135
Skinners: 319
Sugar Refiners: 57
Tosher: 162
Warehousemen: 379
Watercarriers: 220
Watermen, Bargemen, etc.: 330
Skilled Laborers
Accountants: 132
Alchemist: 141
Clerk: 204
Dentists: 97
Educators: 324
Engineers: 150
Gardeners: 107
Mages: 75
Plumbers: 104
Pharmacist: 117
Professors: 45
Scientists: 75
Wizards: 45
Civil Servants
Adventurers: 101
Bankers: 141
Civil Clerks: 217
Civic Iudex: 113
Consultants: 66
Exorcist: 243
Fixers: 126
Kami Clerk: 206
Landlords: 194
Lawyers: 125
Legend Keepers: 173
Militia Officers: 930
Monks, Monastic: 341
Monks, Civic: 301
Historian, Oral: 213
Historian, Textual: 123
Policemen, Sheriffs, etc.: 227
Priests: 379
Rangers: 134
Rat Catchers: 153
Scholars: 159
Spiritualist: 189
Slayers: 59
Storytellers: 359
Military Officers: 379
Cottage Industries
Brewers: 292
Comfort Services: 365
Enchanters: 115
Herbalists: 110
Jaminators: 352
Needleworkers: 352
Potters: 176
Preserve Makers: 269
Quilters: 148
Seamsters: 511
Spinners: 292
Tinker: 119
Weaver: 243
Artists
Actors: 111
Architects: 40
Bards: 165
Costumers: 62
Dancers: 124
Drafters: 66
Engravers: 81
Fine Furniture Carpenters: 49
Glaziers: 113
Inlayers: 101
Musicians: 255
Painters, Art: 53
Playwrights: 110
Sculptors, Art: 86
Wood Carvers: 341
Writers: 365
Produce Industries
Butter Churners: 319
Canners: 310
Cheesmakers: 379
Ice Merchants: 46
Millers: 200
Picklers: 176
Smokers: 134
Stockmakers: 112
Tobacconists: 159
Tallowmakers: 262
38923 of Kōs Qüeö Med's population work within a Foundational Occupation.
2118 work in Agriculture
8825 work as Craftsmen
3133 work as Merchants
5992 work as Service Workers
4025 work as General Laborers
1616 work as Skilled Laborers
5651 work as Civil Servants
3344 work in Cottage Industries
2122 work as Artists
2097 work in Produce Industries
56277 of Kōs Qüeö Med's population do not work in a formal occupation, but do contribute to the local economy. 7165 (7%) are noncontributers.
Points of Interest
Kōs Qüeö Med is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.
The roads leading into Kōs Qüeö Med possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.
POI
History
In time immemorial, reportedly some time during the late 2nd century an unusualy harsh winter spawned a deadly blizard to Kōs Qüeö Med. The ice, snow, and wind killed 299 people, 263 livestock, and destroyed 49. The event is remembered as Damnation's Breath.